using UnityEngine;
using UnityEngine.UI;
using System.Collections;

public class Score_Manager_Sc : MonoBehaviour {

	public Text Score;
	public GameObject GlobalScore;

	// Use this for initialization
	void Start () {
		Score = GetComponent<Text> ();

	}
	
	// Update is called once per frame
	void Update () {
	
		Score.text = "Score : " + GlobalScore.GetComponent<Global_Place_Sc>().PlayerScore;
	}
}
